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I'm a new user of Linux/Ubuntu/Unity, and I'm not sure where unpack the program.
someplace entirely different?
Just put in anywhere in your home directory. As far as I know, there is no systemwide installation. The player data will be saved in a subdirectory of the game as well.
I just want to say I love what I've played of this game. I've used it to supplement my studies and its been a great help.
I was curious if anybody has ever offered to upgrade the graphics of the game before? I understand the game is supposed to evoke the NES/SNES era visual style of games and I feel as a pixel/binary artist I could preserve this style while making it look significantly more professional art wise without distracting from the games intended purpose of education. If this is something the creator/community would be interested in I would be happy to provide my portfolio, and/or begin working right away on assets. I would not necessarily require monetary compensation for this. Tell me what you think, and I apologize if this has been brought up before.
Every time I try to download the demo, I receive a message that says "Failed - Download Error". Does anyone know what's causing this?
Probably just an antivirus software interfering. Usually your antivirus program would pop-up a message telling you this, but sometimes the pop-up messages get disabled (making it very difficult to know what happened). ^^;
Most antivirus softwares are fine with downloading SFA, but a small few are a bit overcautious and will not let the download complete. As far as I've noticed, the few antivirus programs that won't let the download finish are perfectly happy with the actual installed game, just that they are a bit jumpy about the installer.
A) Turn antivirus off breifly, just for a couple of minutes while you download and install the game. Then turn it back on.
B) Go into your antivirus software's settings and add this website or the installer download file to the list of "exceptions".
Solution A is by far the easiest. You should be able to just right-click your antivirus icon on the taskbar and find an option like "disable for 10 minutes" or something, then click something like "turn antivirus back on" after installing the game.
Solution B may be very complicated to do with some antivirus softwares, and certain web browsers (like Google Chrome) give all download files a temporary random filename--so therefore the exception filename you add won't work...)
Thanks for the help! Everything downloaded just fine.
It might be nice if the game could also be downloaded in .zip format. This would give people with jittery antivirus programs an alternative, since it's only the installer .exe download file that those antivirus softwares go so nuts over -- The same antrivirus programs are perfectly happy with the files which get installed and with running the game, so there should be no issues at all if given in .zip format... ;-)
Hey folks, just started having a look at this and unfortunately it seems to be running extremely slow. I am on a Mac, in windowed mode. Any thoughts on how to speed it up?
Sorry, but can you tell me some more about your Mac, like the model and OSX version?
Is it doing anything else weird? Is it jerky, or flickering or anything? How is it slow?
Hmm.. having wiped my machine due to an unrelated incident things seem to be going a bit more smoothly. The symptom was that character movement was extremely sluggish. There was no other indication of problem... just slow walking.
I can't imagine this would help anyone else, as I think a complete machine wipe is not the most efficient solution!
I'm hitting this as well. Everything is running slowly. For example when I run, it can take more than 10 seconds to count from 3 to 0.
It usually happens, but occasionally when I launch it doesn't have the issue. I have a quick mac laptop, so it's not an issue with the computer. I tried replacing my build with the latest build (but I copied over my player data), and it didn't seem to fix anything.
One other thing - if I make the screen smaller it runs faster, and if I make the screen larger it runs slower (using option- and option+)
I feel like I am overlooking the obvious... Where am I supposed to go after completing Kami no Mushi, Cots Whee, Honey Kamey and Bokudoku Row?
I found both the armor and weapon upgrade but so far no new key for the chronolabe.
It's definitely not very obvious, and I don't remember seeing any hints for it. So here's a hit: Try the home island, Jagaimo, to see what has changed.
You're doing pretty well. I haven't heard very many other people getting this close to the end. Keep it up, you're nearly there! ^^
I noticed that change but I wasn't being trained on the slimes I encountered there. Thus, I thought I had to go elsewhere first. It turns out that this too seems to be an issue with the "focus training on next cave" option.
The training stalled for me on 1575 (normal difficulty - Kanji without Kana).
Anyway, the issue is resolved and I can now proceed.
Thanks for your help!
Ah. I had permanently turned off "focus training on next cave" after the end of Episode 4, because there were no more episodes when I completed it and I wanted to learn the remaining ~900 kanji.
On the very same day that the build 164 was released adding Episodes 5-8, I finally encountered the last kanji in the game (total of 1,972 kanji). I was really lucky with the timing of this, which is how I was able to complete Episodes 5-8 so quickly within only a few days of it being released! :P
So yeah, I wouldn't have any idea whether there are any bugs in Episodes 5-8 related to the "focus training on next cave" option. Should probably inform Darrell if you are fairly certain this is a bug. ^^
I bought the common kanji version of the game. I'm doing the Storyless Kanji and the game stopped introducing new Kanji after 50. I've fiddled with the settings, even started a new game and got all 50 right on the first try and yet I'm not getting any new kanji. Every time I win a battle I only get 1 gold.
I just started a new game again, and again got capped at 50. This seems like a bug.
Interesting. I have the Common Use Kanji version too (build 165) so I'll try that and see if it happens to me too.
So it's the game mode on "Miscellaneous" menu heading, "Storyless: Kanji Recognition" ? Should only take a couple of minutes. ^^
Just tried it and got stuck at 50 too. I quickly remembered you have to turn off the "Focus training on next cave" setting. Then I remembered I'd actually tested this a few months ago when someone else mentioned the bug. Short memory! ^^;
Here's the post from last time someone mentioned this problem and how to make it work: >>636
Okay so if anyone else is having this problem I figured it out. There is a focus on next cave setting and you have to set it to NO. It is autoset to YES by default and this seems to cap you at 50.
Woops Just saw your message mog86! lol
Thanks for the response! Yeah, I found out the same thing through trial and error. Loving the game now. :)
So I figured I'd ask, is there a setting or something to flip the language order around (Hiragana in the forest, etc)? I'm learning to read and write Hiragana symbols, so obviously that's where I'd want to be as a starting area. But this game starts off with Katakana which is kind of odd, because it's the opposite of what all other resources try to teach you first.
So yeah, is there a way to make it so the game starts off with a focus on Hiragana instead of Katakana?
Only thing I can suggest is to stop doing the "Standard (with kana)" story mode of the game for now. Instead, start a new game under "Supplementary Training" and choose "Storyless: Hiragana".
If you do "Storyless: Hiragana" first, with this you can learn all the hiragana before doing katakana. After this you could go back to doing your main "Standard (with kana)" game and now learn katakana from the slimes in the forests. You'll still be tested on katakana first before hiragana in the dungeons though.
I guess it would be kind of nice to have a setting to switch whether you start with hiragana or katakana, so that the testing slimes in the dungeon do hiragana first too. Is it really that necessary to do hiragana first? It's a bit like how much it matters whether children in English speaking countries learn upper case or lower case alphabet first. That said, Japanese children are taught both hiragana and katakana in one year (first year of elementary school) and I've heard they are taught hiragana first.
I'd chose to learn hiragana first, and that's what I started with, but looking back I can't see how it would have made any difference. (I can't remember which way round I learned small and capital alphabet letters though...) ^^
Ah, thank ya for this. I have a bit of a challenge with learning, so trying to learn both Katakana and Hiragana simultaneously will result in a burnout for me that would result in me retaining neither, so doing one before the other is not just a choice so much as it is a bit of a necessity.
With so many symbols, it's such a difficult language to learn.
Apologies for the double post (though I guess it happens on image boards when you can't edit your post), but the $20 version of SFA is the all-inclusive version, right? Like is there a more expensive version that has even more content that I should buy, or is the $20 version the everything package?
Yeah, the $20 "Common Use Kanji" version is the full all-inclusive version. It teaches all 1,945 kanji in the official "Jouyou" Common Use Kanji List (from before the list was modified in 2010) and 27 additional useful kanji (so 1,972 kanji in total).
Once you register, you can take a look at the "upgrade" page. This lists further donation levels higher than $20, but you don't gain anything extra--it's primarily to donate to support the development of this game. It does promise you'll receive access to extra features if they are made though, like $30 says you'll receive any further extensions to the game (like maybe if the game was ever extended to a new "Personal Name Kanji" version containing the 2,997 kanji in the "Jinmeiyou" list, which includes the additional kanji that are allowed to be used for Japanese people's names).
In short, $20 gives you all the content that's been made so far. And I can say for sure it's the best $20 I ever spent, as now I can recognise nearly 2000 common kanji pretty well! ^^
Alright, cool, thanks for your answers. Now I just gotta wait til I get paid.
I`m stuck in the Kabu Ruins. I'm at a place full of chests with slimes in 4 separate rooms (the rooms have 2,4,7 and 9 trapped chests respectively). What am I supposed to be doing here?
Thaks for your help.
I can't really remember that part of Kabu Ruins too well. You just keep going until you get the key item at the end, then I think it automatically takes you back to the entrance when you've completed it. I don't remember ever getting lost. Sorry I can't be more helpful. Hopefully someone else can answer your question in a bit more detail. :)
I think you have to go through all chests and the last chest will hold a treasure.
Is there a proper way of progressing after getting the dragon egg?
Currently I am fighting slimy food because the other slimes on the other island are pretty tough.
There's no incentive for me in really progressing because I do not know why and where I should go (except the 漢字 of course).
Shouldn't I be able to enter Kabu-city now?
It has been a few months since I did episodes 5-8 , but I think I can just about remember what happened.
I did the same as you. I tried to do that tough island first, but I had to retreat and do that island with the slimy food first instead.
This slimy food island is probably the island you're actually meant to do first. This island isn't pointless and is part of progressing with the story. Once you complete the island you'll probably know what to do next, but here's a tip: that tough island is not the next island you should attempt. (Out of the four new islands in episodes 5-8, I did that tough island third.) You'll realise later everything makes sense. ^^
I'd actually forgotten about that "Kabu-city" place you mentioned. You can't enter that city at the point of the story you're at. However, now I've reached the end of the current story, I got excited thinking I should go back there and see if I can get in now, just to check whether I missed something cool... :P
Also, another hint: Now that you're on episode 5, you definitely want to check out one of the places on Ninjinia island again, in case there's a chest with something cool in it... :)
Ha, thanks, I allways wondered why that island would appear on my travels to Honey Kamey.
I don't want to stop learning Japanese. I don't want to quit this game. If it doesn't stop testing me on kanji it refuses to introduce I won't have a choice. I know none of you care.
I'm essentially stuck at the same place I was before. I'm at 510 kanji, starting without kana. The castle sage has accepted the nav book and tells me where I can find Catwald. The Catwald ruins are a series of 7 testing caves which test you on different sets of kanji. The kanji from the first few caves I am exquisitely well prepared for. The... I dunno, maybe 3rd or 4th ruin starts testing me on kanji the game has never taught me. The stretches of the main map between the ruins keep reviewing me on super super super old kanji I haven't gotten wrong in several hundred trials now. It does this regardless of whether "Focus training on new cave?" is set or not.
... okay, maybe complaining here is the magic unlocker action:
- tried to push into Catwald ruins with a dictionary and guesswork
- got killed back to Jagaimo
- fought another 100-200 pointless review slimes
- suddenly started getting new fat intro slimes out in the grass near my brother's place ಠ_ಠ
Have you seen the "Settings" > "Trainer Tuning" menu before?
With this you can manually tune how frequently you encounter old questions. Each setting tells has help text explaining exactly what it changes.
It's difficult to know exactly what your situation is, so it's hard to suggest which settings to change. The one I think is most likely to help would be the "Review Intensity" setting? It's default setting should be "6" (I think).
When "Review Intensity" is set to 10, a slime for every single kanji you've ever answered will come back every day! (so you would have to defeat more than 510 training slimes each day before you could learn any new words)! When it is set to 1, review slimes only appear once every 60 days since you learnt that kanji. I'm guessing you've been playing on that save long enough that you now have to defeat all the slimes you encountered at the start of the game (review slimes).
The only problem is that I don't know whether the setting takes effect immediately... It don't know but it might only take effect once you've fought each slime again? I wouldn't go too crazy with messing with the Trainer Tuning settings though, as setting them to the extremes will probably mean you won't take in properly what you are learning and will just forget everything. Slight adjustments to suit your learning style is probably good though. ^^
Oops, I meant "System Menu" > "Trainer Tuning".
Also, I'm guessing as you posted 11 days ago that you'd started a new save, that the default setting of "6" for "Review Intensity" must be for review slimes to appear after every 10 days (or something close to that).
Maybe "5" = 20 days, "4" = 30 days, "3" = 40 days, "2" = 50 days... Just a complete guess though.
Definitely read through all the other tuning settings though, because there may be others which are more helpful to change. ^^
I'm using the chronolabe to try and find the island of Kami no mushi but I seem to end up going straight and then right repeatedly until the end of time. What am I doing wrong?.
I'm guessing you may have managed to get there already by now? If not here's some tips:
・Keep checking the chronolabe very very frequently.
・"Forwards" doesn't mean up (or North), it's whatever direction Jenk is facing. Same thing for "straight back" not meaning down (or South),
・When it says "Jenk's left" / "Jenk's right" make sure you're definitely doing Jenk's left/right not your own left/right! (i.e. if Jenk is facing South, then Jenk's left/right is the opposite of your left/right.)
・When it says "Nothing happens" your almost there, just continue going the same direction you were.
I imagine you didn't need any of those tips, but there isn't really any other advice to give. It's easy to get the left and right thing the wrong way round when Jenk keeps changing direction, easy to get caught out without realising. ^^
I would always turn around when it says nothing happens because I thought I was out of range. Thanks for the help
Okay, flailed a bit on the concepts of Kabukabu and Ninjinia but figured out I was supposed to be looking for Catwald. Found my way there only to become pretty annoyed: the brown potato looking slimes in the first cave are "testing" me on kanji that haven't been introduced, so hey, I figure I'd better go topside and study up. Back on the surface, the green slimes are helpfully reviewing "four" and "up" for me. Where the @(%& am I supposed to learn the kanji the potatoes are throwing at me?!?!
Have you finished Ytilin - the mining quest and cave on that island?
The green training slimes are the same no matter which island you are on. If they aren't giving you any new kanji when you need to learn them for a cave, it usually means you're supposed to be at a different cave! (or some story related thing still needs finishing first). ^^
Yes, thanks, took the book back to the old guy in the castle. (Isn't that where you learn about Catwald, Kabukabu and Ninjinia?)
Okay, started a new game and chewed through it to the same point: you pick up the (nav) book at the bottom of the Ytlin cave and take it back to the sage in the castle. You talk to him several times to be told about the world map and eventually he takes the book away (i.e. you're down to one "book" in inventory) and his final (repeated) dialog is "The Apparatus points you toward Ytlin and away from Catwald."
Then again, I had to go back to Ytlin because those @&!($^& mountains STILL haven't coughed up a rockfish >< and this time I'm getting new training slimes while mining, so I suppose it looks like I'm not hung up. I started without kana this time. -_-
Are you certain that you previously weren't just getting overwhelmed by the introduction/correction 'reinforcement' slimes (medium size slimes)? If you had just come out of a cave after answering lots of questions wrong, then you may have had a lot of these reinforcement slimes needing to be defeated first, blocking the 'introduction' slimes (large size slimes) from appearing. (I think this is how it works anyway, could be wrong though.)
If the game is making you review stuff you know well already, maybe you might want to adjust the "Trainer Tuning" settings?
If you start seeing lots of filler review slimes (small size slimes) appearing, then I think only at that point can you be sure that the slimes aren't going to teach you any more new kanji.
I can't really remember the first cave on Catwald too well. I don't remember seeing any "brown potato looking slimes" in that cave, I thought they were just plain orange when I did it. I didn't have any problems with new kanji not being introduced; the sage took the navigation book off me and I went to Catwald, but I might have turned the "Focus training on next cave" setting off... ^^
So I just finished Episode two and I know about 400 kanj. I found the new catwald island but when i went there i had to go directly into a cave to find a key. However in the cave are test kanji for kanji i never learned. If i go back to the forest on jyagaimo i get readings for the kanji. What am i doing wrong?
The item you currently have equiped is the "book" item? Equiping this item causes you to encounter dark-green 'best-guess reading' slimes instead in forests, and is used to recharge any spells you've learnt. :)
That was the issue. Thanks a lot.
I love this game, but I tend to use my laptop less and less these days. Any chance of seeing this as a phone/tablet/web app for on-the-go learning?